Initializing render & compute pipelines
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A native WebGPU visual-programming environment. Every preview is the result of your network, evaluated live.
Press Tab to add an operator. Drag an output port on the right to a matching input on the left. Purple carries textures; green carries signals; blue carries geometry.
Select a node to edit parameters. Double-click to view it. Use the diamond beside a parameter to keyframe it; the link control binds a numeric channel.
Drag the background to pan. Scroll to zoom. Shift-drag to select a region. H frames the network. Space plays or pauses.
Select a network with one outgoing operator and press ⌘ G. The component appears in your library. Double-click it to edit its shared definition.